
Even with 1 AGI, Two-Hand Quicken + Berserk Potion + Frenzy is 190 ASPD.Ĭlashing Spiral - 5 Levels It is also good for breaking Emperiums that are uncontested. This skill is extremely useful for dragging certain MvPs as you will move very fast and will never flinch. A few forms of HP/SP healing are still available (Sky/Earth Deleter, summoned Geographers).
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This skill greatly buffs the user (ATKx2, MaxHPx3, full recovery, Walk Speed Up, permanent endure) but limits the user as well (cannot chat, heal, recover SP, use skills, switch gears, use items, 0 def/mdef). Nice for casual players but not a very good alternative to leveling with potions. This skill causes the user to sit and regenerate HP at an accelerated rate. Reduction is usually king, but in some circumstances Parry 7~10 could be useful. It's questionable whether or not you should get it. This skill also causes a momentary flinch when it activates. High Speed Cart Ram and Soul Destroyer are unaffected. This skill at level 10 enables a 50% chance to block physical attacks. Parrying - 10 Levels [Req: Two-Handed Mastery 10, Provoke 5, Twohand Quicken 3 Level 1: Spammable endure effect makes mobbing cake. Level 5: Adds considerable damage and HIT. This skill adds 25% ATK at max level and 50 HIT and comes with a 25% DEF penalty. It is not horribly important, but it is nice, especially for breaking Emperiums. Nonetheless, it's a nice skill, but Knight Soul Link isn't a common Linker skill.Īura Blade - 5 Levels Ī skill that adds sort-of-but-not-really mastery damage. I'm pretty sure casting this dispels your ASPD Potion. One-Hand Quicken Ī useful skill, increases ASPD by 30% with 1-handed Swords, allowing the use of a shield. Maxing it eliminates the penalty.ĭeals damage based off of distance and moves the Knight to the target. Reduces the ASPD penalty of Peco Peco Ride by 10% per level. Has more coverage and is not hindered by gutterlines, but can also behave oddly, especially when used at an angle.Īllows you to ride a Peco Peco, granting you additional speed and increases the effect of Spear Mastery. Not very useful.īrandish Spear - 10 Levels Īlso meh. Nice alternative to provoke to avoid the damage increase. Spear Boomerang - 5 Levels Ī ranged attack skill. Also a decent skill to use if you can't afford to mob. Pierce - 10 Levels Īn amazing leveling skill if you can afford to level in Thors Volcano. Max it, use it for glorious murder.Ī mastery skill. It has some quirks to it (Gutterlines, monsters movement is not always obvious), but the damage output is amazing. Your best AoE skill and one of the weirdest skills in the game, Bowling Bash is a 3x3 AoE skill that deals 1000% damage. Max it.Ĭounter Attack - 5 Levels Ī useful skill for monsters that have ridiculous hit requirements or really high defense (such as Mysteltainn, Ogretooth, Executioner, Bloody Knight). Twohand Quicken - 10 Levels Ī useful skill for AGI Knights and a pre-requisite skill for Bowling Bash. This skill adds the Stun effect to Bash 6~10. When it's on you will have a buff icon, but it won't be active until your HP drops below 25%. This is a trigger passive skill, meaning you have to "allow it" to be a passive skill.

This skill isn't nearly as useful as it used to be, but it's not a bad skill to have. If you are in red health (< 25%), this skill provides the effect of Provoke 10 on yourself, drastically increasing your attack and marginally reducing your soft def. Increases the HP Recovery of Potions, as well as resting recovery. You must max this skill, no questions asked. You may max this skill if you want, though that's not particularly common. Non-trans need level 3, trans need level 5. You may get a higher level if you like - however increasing the skill level only increases the MDef it gives. Get at least level 5, but you should generally max this.Ī useful skill as it disables flinching temporarily.

For trans, 10 opens up Parrying.Ī useful skill to cancel casts and draw attention to you. Two-Handed Mastery - 10 Levels Īlso a mastery skill, but a pre-requisite for many important skills. Adds very little damage, but if you plan on using one-handed swords, might as well max it. Max it out, it'll be useful for leveling your Swordie and for WoE/PvP later on. A skill that remains surprisingly effective regardless of your level.
